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What is FurryBall?

FurryBall combines the swift rendering power of GPUs with the rich quality and diverse functionalities usually associated with CPU rendering systems, resulting in a notably fast rendering solution that outpaces traditional CPU methods. Despite its impressive performance, it's crucial to mention that FurryBall was discontinued in 2018, meaning users no longer receive support or updates. The software is available in standalone forms and as plugins for popular applications like Autodesk Maya, 3DS Max, and Cinema 4D. It utilizes UNBIASED Monte Carlo raytracing, similar to the CPU-based Arnold renderer, and allows for real-time progressive previews right in the viewport. FurryBall also supports final frame rendering in multiple file formats and is adept at efficiently managing layers and passes. Initially created for CGI animated films, visual effects, and feature movie production, FurryBall RT stands out for its user-friendly interface, enabling artists to modify the overall image quality with a single parameter if preferred. This remarkable blend of features established FurryBall as a distinctive option in the rendering industry before it was discontinued, leaving a gap for users seeking its unique capabilities.

What is Autodesk Arnold?

Arnold stands out as a global illumination rendering tool that streamlines the production of stunning 3D imagery, empowering artists to focus on their creative aspirations. As an advanced Monte Carlo ray tracing renderer, it boosts workflow efficiency by delivering real-time interactive feedback, which allows for greater flexibility in artistic iterations. With its intuitive controls and interface, users can effortlessly shift between CPU and GPU rendering depending on their project needs. Arnold is particularly adept at handling large datasets and complex scene files, furnished with production-ready tools that address intricate challenges related to lighting, characters, and environments. The software is designed for high-performance computing, excelling in the rendering of detailed elements such as hair, fur, and skin textures. Additionally, its seamless integration with top 3D content creation software provides a flexible and scalable architectural framework. The GPU feature enhances user experience by enabling a quick transition between different rendering modes, while its advanced ray traced subsurface scattering technology ensures high visual fidelity without the hassle of adjusting point clouds. This impressive array of capabilities renders Arnold an exceptional choice for industry professionals aiming to enhance their 3D rendering skills, ultimately fostering innovation and artistic expression in their projects.

Media

Media

Integrations Supported

3ds Max
Cinema 4D
Maya

Integrations Supported

3S Cloud Render Farm
AWS Deadline Cloud
CloudRender.farm
Copernicus Computing
Drop & Render
Fox Renderfarm
GridMarkets
Magic Bullet
Massive Prime
PlantFactory
RebusFarm
Render Pool
Spark Cloud Studio
Super Renders Farm
iRender

API Availability

API Availability

Has API

Pricing Information

Pricing not provided
Free Version

Pricing Information

$27 per month

Supported Platforms

Windows

Supported Platforms

Windows
Mac
Linux

Customer Service / Support

Not specified

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Online Training

Training Options

Documentation Hub
Webinars
Online Training

Company Facts

Organization Name

Art And Animation studio

Date Founded

1990

Company Location

Czech Republic

Company Website

furryball.aaa-studio.eu/index.html

Company Facts

Organization Name

Autodesk

Date Founded

1982

Company Location

United States

Company Website

www.autodesk.com/products/arnold/overview

Categories and Features

3D Rendering

Not specified

Categories and Features

3D Modeling

Not specified

3D Rendering

Not specified

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