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What is FurryBall?

FurryBall combines the swift rendering power of GPUs with the rich quality and diverse functionalities usually associated with CPU rendering systems, resulting in a notably fast rendering solution that outpaces traditional CPU methods. Despite its impressive performance, it's crucial to mention that FurryBall was discontinued in 2018, meaning users no longer receive support or updates. The software is available in standalone forms and as plugins for popular applications like Autodesk Maya, 3DS Max, and Cinema 4D. It utilizes UNBIASED Monte Carlo raytracing, similar to the CPU-based Arnold renderer, and allows for real-time progressive previews right in the viewport. FurryBall also supports final frame rendering in multiple file formats and is adept at efficiently managing layers and passes. Initially created for CGI animated films, visual effects, and feature movie production, FurryBall RT stands out for its user-friendly interface, enabling artists to modify the overall image quality with a single parameter if preferred. This remarkable blend of features established FurryBall as a distinctive option in the rendering industry before it was discontinued, leaving a gap for users seeking its unique capabilities.

What is CentiLeo?

CentiLeo stands out as a remarkably efficient GPU path tracer that integrates effortlessly with both 3ds Max and Cinema 4D, enabling users to efficiently navigate complex lighting within their projects. This cutting-edge GPU renderer specializes in providing swift unbiased path tracing, particularly suited for challenging lighting conditions. Leveraging out-of-core technology, CentiLeo adeptly manages vast scene assets, allowing for the rendering of polygon counts, particles, and textures that far exceed standard GPU memory constraints. Its innovative approach expands memory capacity for geometry and particles by four times and significantly boosts texture memory limits by a staggering factor of 100. In addition to these capabilities, CentiLeo also features tools such as Interactive Preview Render, node-based material and shader editing, displacement mapping, motion blur, subsurface scattering, and fast noise reduction specifically designed for multi-materials, glass elements, and mesh lights. Furthermore, the software benefits from the support of the Skolkovo Foundation, which has funded various research and development projects through grants, highlighting a strong commitment to enhancing rendering technology. Consequently, this blend of advanced features positions CentiLeo as a premier option for artists and designers eager to elevate their rendering processes and achieve superior visual outcomes. As a testament to its efficacy, users can expect a significant boost in productivity while working on complex projects.

Media

Media

Integrations Supported

3ds Max
Cinema 4D
Maya

Integrations Supported

3ds Max
Cinema 4D
Maya

API Availability

Has API

API Availability

Has API

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

Art And Animation studio

Date Founded

1990

Company Location

Czech Republic

Company Website

furryball.aaa-studio.eu/index.html

Company Facts

Organization Name

CentiLeo

Date Founded

2006

Company Location

Russia

Company Website

www.centileo.com

Categories and Features

Categories and Features

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