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What is Quixel?

Our offerings include Megascans, Bridge, and Mixer, which collectively provide a unique collection of 3D assets alongside two vital applications aimed at the creation of 3D art. This platform fosters a dynamic community of creators who produce breathtaking 3D visuals across diverse fields such as gaming, film, and architectural design. Founded in 2011 by Teddy Bergsman and Waqar Azim, Quixel emerged from a vision to improve the speed and efficiency with which digital environments are crafted, supplying users with an expansive and ever-evolving library of 3D elements and intuitive tools to enhance their artistic workflows. If you have a license for Unreal Engine, logging in through your Epic Games account grants you seamless access to the Megascans library via Bridge, opening up a world of possibilities. Our ongoing efforts to scan thousands of 3D and 2D assets cater to your specific needs, enabling you to focus on expressing your creativity without distraction. The superior quality and vast selection of Megascans elevate the creative journey, making it a pleasurable experience for top-tier AAA and VFX studios worldwide, while also reinforcing the notion that access to high-quality resources can significantly enhance artistic expression. In this way, Quixel continues to encourage innovation and artistry within the digital realm.

What is Mari?

Shifting from conventional procedural methods to intricately hand-painted textures, Mari delivers an extensive 3D painting platform. Mari® equips artists with sophisticated tools designed to handle complex assets through user-friendly 3D painting features, inspiring their creative journeys. With its support for UDIM workflows, it allows for efficient management of multiple high-resolution texture maps, complemented by a projection-based painting system that facilitates pre-commit edits, contextual previews, and 2D adjustments. This versatility frees artists from limitations regarding resolution and complexity, fostering a more imaginative process. Mari’s non-destructive layer and node graph systems empower creators to achieve their desired visuals while offering a broad spectrum of procedural choices. The Materials System streamlines the creation of simpler, high-volume assets or acts as a crucial step in developing standout hero assets, enhancing overall productivity. Additionally, Mari’s extensive Python API and robust OCIO color management capabilities make it an indispensable resource for contemporary 3D artists. Consequently, Mari serves as a seamless blend of functionality and artistic freedom, ensuring that creators can manifest their ideas into reality without any constraints. This unique combination of features helps artists explore new dimensions in their creativity.

Media

Media

Integrations Supported

3Delight
Arnold
Unreal Engine

Integrations Supported

3Delight
Arnold
Unreal Engine

API Availability

Has API

API Availability

Has API

Pricing Information

$19 per month
Free Trial Offered?
Free Version

Pricing Information

$65 per month
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

Quixel

Date Founded

2010

Company Location

Sweden

Company Website

quixel.com

Company Facts

Organization Name

Foundry

Date Founded

1996

Company Location

United States

Company Website

www.foundry.com/products/mari

Categories and Features

Categories and Features

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