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What is TimelineFX?

You can export your particle effects into static animations using sprite sheets, animation strips, or image sequences in PNG format; if you're targeting iPhone or iPad, the PVRTC format is an option exclusively on Mac. For developers using the powerful Blitzmax programming language, integrating these effects is made easy with the TimelineFX Module. There’s a vast range of particle effects you can create, including but not limited to explosions, smoke, fire, water, steam, and bubbles! Looping animations seamlessly can be achieved with just one click, and with another click, you can also design tiling animations ideal for animated textures that include effects such as smoke, fire, explosions, and clouds. Additionally, an extensive library of free effects can be downloaded to enrich your projects. With 24 parameters available to customize your particle emitters, you have the flexibility to adjust their behavior over time using user-friendly graphs. This degree of control empowers you to craft intricate, dynamic effects that are precisely tailored to your unique requirements, making your game stand out even more. In essence, the possibilities for creativity with particle effects are virtually limitless.

What is Sprites?

Sprites by Fly.io is a platform for creating stateful sandbox environments that run arbitrary code inside hardware-isolated Linux computers. A Sprite is designed to answer the question of where to safely run a blob of code, whether that code comes from an AI agent, a developer workflow, a user-uploaded binary, or an application process. Unlike short-lived stateless sandboxes, Sprites are persistent environments that can keep files, state, and execution context across runs. The platform supports checkpoint and restore so workloads can pause, resume, and recover without rebuilding everything from scratch. Sprites use a fast directly attached NVMe filesystem for active work and continuously sync that filesystem to durable external object storage. This storage model gives developers a normal Linux disk experience while supporting durable persistence and automatic growth. Developers can install the Sprites CLI, log in, create a Sprite, run commands, and connect directly to a Sprite console. The platform also provides a REST API and language support for JavaScript, Go, Elixir, and Python. Sprites include capabilities around persistence, checkpoints, Sprite URLs, sandbox VMs, and network policy for controlling how environments run and connect. Pricing is based on actual usage across CPU hours, memory hours, hot storage, and cold storage, making it practical for bursty workloads like coding agents or lightweight web apps. By combining hardware isolation, Linux compatibility, stateful persistence, checkpointing, durable storage, APIs, and usage-based billing, Sprites gives developers a flexible execution layer for AI agents, sandboxed code, and persistent application environments.

Media

Media

Integrations Supported

Go
JavaScript

Integrations Supported

Go
JavaScript

API Availability

Has API

API Availability

Has API

Pricing Information

$41.52 per license
Free Trial Offered?
Free Version

Pricing Information

$30 per month
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

RigzSoft

Date Founded

2009

Company Website

www.rigzsoft.co.uk/timelinefx-particle-effects-editor/

Company Facts

Organization Name

Fly.io

Company Location

United States

Company Website

fly.io/sprites

Categories and Features

Categories and Features

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