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What is VUE?

VUE is distinguished as the only all-encompassing solution for creating breathtaking computer-generated landscapes. It offers a diverse selection of components such as skies, volumetric clouds, various terrains, rich EcoSystems, vegetation swayed by the wind, large bodies of water, roads, and rocks—all available for instant usage. You have the option to either set up and render directly within VUE or utilize the powerful integration plugins available in the Professional and Enterprise versions, allowing for the creation, export, and modification of complete scenes for rendering in different applications and engines. This platform is designed with an artist-friendly interface that includes specialized tools specifically for crafting natural environments. Artists can create materials that adapt to changing conditions like altitude, slope, and water levels, apply natural distribution rules to scatter instances throughout all viewports, and design EcoSystems that guarantee a unique appearance for every plant. With its broad range of capabilities and intuitive layout, VUE not only facilitates the artistic process but also inspires creativity by enabling artists to bring their imaginative concepts to life effortlessly. This makes it an indispensable tool for anyone looking to excel in the realm of digital environment creation.

What is NVIDIA Omniverse?

NVIDIA Omniverse™ acts as a pivotal platform that harmoniously connects your existing 3D workflows, turning standard linear processes into an interactive, live-sync creation experience, which allows for innovative design at astonishing speeds. Witness how creators using GeForce RTX come together to craft an animated short via Omniverse Cloud, making use of 3D assets sourced from their favorite design and content creation tools such as Autodesk Maya, Adobe Substance Painter, Unreal Engine, and SideFX Houdini. With the capabilities of NVIDIA Omniverse, Sir Wade Neistadt, who utilizes a wide array of applications, can operate freely without encountering any limitations. By merging the Omniverse Platform with an NVIDIA RTX™ A6000 powered by NVIDIA Studio Drivers, he articulates his ability to “unify everything, enhance it, render it, and keep it all contextual through RTX rendering—eliminating the need for data exports between applications, which guarantees a fluid creative journey.” This groundbreaking advancement not only boosts efficiency but also cultivates collaboration among artists, resulting in more elaborate and intricate projects. As a result, the creative community can push boundaries further than ever before, exploring new dimensions in their work.

Media

Media

Integrations Supported

Conferbot
Copernicus Computing
Denigma
Filestack
ForRender
Froala
GarageFarm
GrowthBook
Playcode

Integrations Supported

Adobe Substance 3D Painter
Azure Marketplace
Linker Vision
Move.ai
NVIDIA Isaac
NVIDIA Isaac GR00T
NVIDIA Isaac Sim
NVIDIA Omniverse Machinima
NVIDIA Tokkio
Unreal Engine
iRender

API Availability

API Availability

Pricing Information

Pricing not provided
Free Trial Offered?

Pricing Information

Pricing not provided

Supported Platforms

SaaS

Supported Platforms

SaaS

Customer Service / Support

Web-Based Support

Customer Service / Support

Web-Based Support

Training Options

Documentation Hub

Training Options

Documentation Hub
Webinars

Company Facts

Organization Name

e-on software

Date Founded

1997

Company Location

France

Company Website

info.e-onsoftware.com/vue/overview

Company Facts

Organization Name

NVIDIA

Date Founded

1993

Company Location

United States

Company Website

www.nvidia.com/en-us/omniverse/creators/

Categories and Features

3D Modeling

Not specified

Categories and Features

3D Modeling

Not specified

Content Creation

Not specified

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