Ratings and Reviews 0 Ratings

Total 0 out of 5 stars
ease 0 out of 5 stars
features 0 out of 5 stars
design 0 out of 5 stars
support 0 out of 5 stars

This software has no reviews. Be the first to write a review.

Write a Review

Ratings and Reviews 0 Ratings

Total 0 out of 5 stars
ease 0 out of 5 stars
features 0 out of 5 stars
design 0 out of 5 stars
support 0 out of 5 stars

This software has no reviews. Be the first to write a review.

Write a Review

Alternatives to Consider

  • BackUp Maker Reviews & Ratings
    5.0 out of 5 stars 20 Ratings
    Company Website for BackUp Maker
  • XpertCoding Reviews & Ratings
    4.7 out of 5 stars 42 Ratings
    Company Website for XpertCoding
  • D&B Hoovers Reviews & Ratings
    4.1 out of 5 stars 1,201 Ratings
    Company Website for D&B Hoovers
  • FirstPromoter Reviews & Ratings
    4.7 out of 5 stars 67 Ratings
    Company Website for FirstPromoter
  • Planview ProjectAdvantage Reviews & Ratings
    4.3 out of 5 stars 121 Ratings
    Company Website for Planview ProjectAdvantage
  • Servers.com by Nexcess Reviews & Ratings
    4.8 out of 5 stars 15 Ratings
    Company Website for Servers.com by Nexcess
  • PDF Guru Reviews & Ratings
    4.3 out of 5 stars 101,418 Ratings
    Company Website for PDF Guru
  • Flagsmith Reviews & Ratings
    4.8 out of 5 stars 43 Ratings
    Company Website for Flagsmith
  • Google Cloud Run Reviews & Ratings
    4.5 out of 5 stars 349 Ratings
    Company Website for Google Cloud Run
  • Crowdin Reviews & Ratings
    4.5 out of 5 stars 944 Ratings
    Company Website for Crowdin

What is GameMaker Language (GML)?

GameMaker Language, or GML for short, is the specialized scripting language created for use with GameMaker. Its design aims to facilitate game development for users in a user-friendly and flexible way, offering functionalities that rival those of prominent programming languages. Moreover, GML also underpins GML Visual, which allows for seamless integration when needed. Each event in the editor is compartmentalized into distinct tabs, giving users the flexibility to insert, alter, or remove code whenever they choose (for more details on events, check Object Events). The code must follow a basic format and can incorporate a variety of components such as resource indices, variables, functions, expressions, and keywords, all of which are elaborated upon in the following sections. Beginners in programming, as well as those migrating from GML Visual, should start by familiarizing themselves with the basic code structure page and then proceed to investigate the other pages in this section, practicing the sample code within GameMaker. This method not only aids in building a strong understanding of GML but also significantly improves one's overall game development capabilities. As they dive deeper into the language, users can further enhance their creativity and technical skills in crafting engaging games.

What is C++/CLI?

In Visual Studio 2022, the default target framework for .NET Core projects is set to version 6.0, whereas for .NET Framework projects, it typically defaults to version 4.7.2. You can easily locate the selector for the .NET Framework version on the project configuration page during the new project creation process. It is important to note that C++/CLI is not included by default when you install the C++ workload in Visual Studio. If you want to add this feature after installation, you can access the Visual Studio Installer from the Windows Start menu and search for the relevant option. After launching the installer, click the modify button next to your installed version of Visual Studio, navigate to the Individual components tab, and scroll down to the section for compilers, build tools, and runtimes to enable C++/CLI support for the latest v143 build tools. Once you have made your selections, simply click modify to download the required components and update your Visual Studio environment. By leveraging C++/CLI, it becomes possible to create C++ applications that utilize both .NET classes and native C++ types, providing a powerful tool for developing console applications. This capability enhances the interoperability of managed and unmanaged code, significantly improving the overall functionality and versatility of your projects. Consequently, developers can take full advantage of the extensive features provided by both C++ and .NET frameworks.

Media

Media

Integrations Supported

Integrations Supported

.NET
Visual Studio

API Availability

API Availability

Pricing Information

Free
Free Version

Pricing Information

Free
Free Version

Supported Platforms

Windows
Mac
Linux

Supported Platforms

SaaS
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Web-Based Support

Customer Service / Support

Web-Based Support

Training Options

Documentation Hub

Training Options

Documentation Hub
Webinars

Company Facts

Organization Name

YoYo Games

Company Location

United States

Company Website

manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Facts

Organization Name

Microsoft

Date Founded

1975

Company Website

docs.microsoft.com/en-us/cpp/dotnet/dotnet-programming-with-cpp-cli-visual-cpp

Categories and Features

Programming Languages

Not specified

Categories and Features

Programming Languages

Not specified

Popular Alternatives

GameMaker Reviews & Ratings

GameMaker

Opera Software

Popular Alternatives

Faithlife Proclaim Reviews & Ratings

Faithlife Proclaim

Faithlife Corporation
TorizonCore Reviews & Ratings

TorizonCore

Toradex
.NET Aspire Reviews & Ratings

.NET Aspire

Microsoft