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What is Hiro Game Development?

Hiro functions as a client-server library specifically crafted to augment the Nakama game server, allowing developers to effortlessly integrate a range of economic, social, and LiveOps features into their gaming experiences. This versatile library is available in multiple formats, including a C# version tailored for the Unity Engine, a C++ variant designed for Unreal Engine, and a server package that works seamlessly with the game server. Hiro boasts a wide array of thoroughly tested metagame functionalities that can be quickly incorporated, enabling developers to focus on the core aspects of gameplay without distraction. Developers can create base rewards and loot tables for players, handle transactions using both virtual and real-world currencies, and design items that can be consumable or stacked within the game. Additionally, it offers the capability to initialize and manage various currencies within the economic structure of the game. Hiro also facilitates the customization of store bundles and offer walls based on player behavior, allowing for tailored experiences through experimental features. Game developers can schedule live events, providing players with opportunities to participate and earn exclusive rewards, as well as initiate time-limited or score-based events that encourage players to share and request items from their inventories. By leveraging the capabilities of Hiro, developers can significantly elevate player engagement through these interactive and dynamic elements, thus creating a richer gaming environment. This library not only streamlines development but also enhances the overall player experience, ensuring that games remain engaging and fun.

What is Amazon GameLift?

Amazon GameLift is a dedicated hosting service designed for managing game servers, facilitating the deployment, operation, and scaling of cloud servers tailored for multiplayer gaming. Whether you're in need of a fully managed experience or specific functionalities, GameLift leverages AWS's infrastructure to deliver optimal latency, reduce player wait times, and enhance cost-effectiveness. By utilizing AWS's extensive global network, Amazon GameLift efficiently oversees game servers and seamlessly integrates player matchmaking into game sessions. This allows for automatic scaling of various instances—ranging from one to thousands—while adjusting to fluctuating player demands without requiring manual oversight. Additionally, the platform includes vital support services for multiplayer gaming, such as matchmaking, session directories, player data management, and in-depth analytics. Complementary services like AWS Lambda offer serverless computing solutions that can easily scale, while features from Amazon GameLift FlexMatch further improve the matchmaking process. Overall, GameLift streamlines the complexities involved in running multiplayer games, serving as an essential asset for developers aiming to create engaging gaming experiences. By automating many functions, it allows developers to focus more on game design rather than server management.

Media

Media

Integrations Supported

C#
C++
JSON
Nakama
Satori LiveOps
Unity
Unreal Engine

Integrations Supported

AWS App Mesh
Amazon Elastic Container Service (Amazon ECS)

API Availability

API Availability

Pricing Information

Pricing not provided

Pricing Information

Pricing not provided

Supported Platforms

SaaS

Supported Platforms

SaaS
Windows
Linux

Customer Service / Support

Web-Based Support

Customer Service / Support

Standard Support
Web-Based Support

Training Options

Documentation Hub
Online Training

Training Options

Documentation Hub

Company Facts

Organization Name

Heroic Labs

Date Founded

2015

Company Location

United States

Company Website

heroiclabs.com/hiro/

Company Facts

Organization Name

Amazon

Date Founded

1994

Company Location

United States

Company Website

aws.amazon.com/gamelift/

Categories and Features

Game Development

Not specified

Categories and Features

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Player Management
Prototyping
Virtual Reality

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