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What is NVIDIA Omniverse USD Composer?

Speed up the development of complex scene compositions while managing, illuminating, simulating, and rendering 3D environments in real-time. The NVIDIA Omniverseâ„¢ USD Composer, formerly referred to as Create, stands out as a top-tier application for comprehensive world-building and scene assembly that adheres to Universal Scene Description (USD) workflows. By easily linking the application, you can remove delays in the pipeline and boost efficiency. Technical artists, designers, and engineers can collaboratively build intricate and realistic simulations and 3D scenes with ease. Furthermore, the platform allows the integration of various design files from leading industry software into a single cohesive project, offering boundless and adaptable iteration opportunities. USD Composer adeptly tracks modifications and refreshes the composite project data, promoting even smoother iterations. In addition to these capabilities, it enables you to produce breathtaking photorealistic images, immersive 360-degree panoramas, and high-quality video captures with a specialized movie tool, ensuring your visual narratives are both engaging and polished. This robust platform not only enhances the creative workflow but also fosters an environment of collaboration and innovation in digital content development, ultimately reshaping how teams approach their projects.

What is Maya?

Create expansive worlds, complex characters, and stunning visual presentations with ease. Employ sophisticated animation software to breathe life into realistic characters that engage viewers. Effortlessly craft 3D models and immersive environments thanks to the intuitive design capabilities of Maya® software. Produce authentic effects, from intense explosions to intricate fabric simulations, that heighten the visual experience. A state-of-the-art visual programming environment with dynamic solvers facilitates the rapid generation of spectacular effects ideal for major films. Leverage the Bifrost Graph Editor to design custom graphs that meet the unique requirements of your projects. With access to pre-built graphs, you can produce extraordinary effects like snow, sand, and swirling dust storms quickly. Use Arnold, a robust rendering tool, to simplify the process of rendering detailed projects that involve intricate characters, environments, and lighting. The seamless integration of Arnold within Maya allows for immediate previews of high-quality results, enabling quick adjustments on the fly. This user-friendly interface and its straightforward controls lead to significant time savings, allowing you to concentrate more deeply on your creative objectives. Ultimately, this powerful synergy not only boosts efficiency but also enhances the overall caliber of your artistic creations. Moreover, by streamlining workflows, it empowers creators to push the boundaries of their imagination like never before.

Media

Media

Integrations Supported

Houdini
NVIDIA Omniverse
ADA 3D STL Viewer
Character Generator
FurryBall
GarageFarm
HostAccess
NVIDIA CloudXR
Pixel Plow
Poliigon
Render Rocket
RenderMan
Revit
Sangfor aDesk
Spark Cloud Studio
SummuS Render
Super Renders
VNTANA
Verge3D

Integrations Supported

Houdini
NVIDIA Omniverse
ADA 3D STL Viewer
Character Generator
FurryBall
GarageFarm
HostAccess
NVIDIA CloudXR
Pixel Plow
Poliigon
Render Rocket
RenderMan
Revit
Sangfor aDesk
Spark Cloud Studio
SummuS Render
Super Renders
VNTANA
Verge3D

API Availability

Has API

API Availability

Has API

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

NVIDIA

Company Location

United States

Company Website

www.nvidia.com/en-us/omniverse/apps/create/

Company Facts

Organization Name

Autodesk

Date Founded

1982

Company Location

United States

Company Website

www.autodesk.com/products/maya/overview

Categories and Features

3D Modeling

2D Drawing
Animation
Annotations
Bill of Materials
Character Modeling
Collaboration Tools
Component Library
Data Import / Export
For 3D Printing
For Architects
For Manufacturers
Reference Management
Simulation

Categories and Features

3D Modeling

2D Drawing
Animation
Annotations
Bill of Materials
Character Modeling
Collaboration Tools
Component Library
Data Import / Export
For 3D Printing
For Architects
For Manufacturers
Reference Management
Simulation

Animation

Collaboration Tools
Customizable Branding
Drag & Drop
Media Library
Social Sharing
Templates
Text Overlay
Text to Video
Voice-Over

Simulation

1D Simulation
3D Modeling
3D Simulation
Agent-Based Modeling
Continuous Modeling
Design Analysis
Direct Manipulation
Discrete Event Modeling
Dynamic Modeling
Graphical Modeling
Industry Specific Database
Monte Carlo Simulation
Motion Modeling
Presentation Tools
Stochastic Modeling
Turbulence Modeling

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