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What is Twinmotion?

Effortlessly generate captivating images, awe-inspiring panoramas, standard or 360° VR videos, and detailed client presentations in just seconds! Tailored for experts in architecture, construction, urban planning, and landscaping, Twinmotion combines an intuitive icon-based interface with the powerful features of the Unreal Engine. You can view and adjust your scene in real time, achieving high-quality results similar to the final rendering from the very beginning. With realistic lighting and shadows grounded in physical principles, along with integrated global illumination, Twinmotion also boasts over 600 PBR materials that seamlessly conform to your environment. Additionally, features like depth of field, lens flare, and vignetting enable you to effortlessly realize your desired aesthetic. Regardless of the complexity of your project or your previous experience with CG, Twinmotion’s simple and intuitive interface makes it exceptionally easy to learn and apply. You can drag and drop lights, materials, and props, or change the season, weather, or time of day using a slider, transforming your creative ideas into reality with remarkable speed and ease. This powerful tool significantly boosts productivity while allowing users to bring their concepts to life in ways they never thought possible, making it an invaluable asset for any creative professional. With Twinmotion, the process of visual storytelling becomes an enjoyable and efficient endeavor.

What is AIR?

AIR represents an innovative 3D graphics rendering system that features a unique architecture and a comprehensive set of functionalities designed for the rapid production of high-quality visuals. By ingeniously combining the efficiency of scanline rendering, which adeptly manages complex scenes, motion blur, and depth of field, with the flexible on-demand capabilities of ray tracing, AIR provides accurate reflections, soft shadows, global illumination, and caustics. The system supports a variety of geometric primitives, including polygon meshes, trimmed NURBs, subdivision meshes, curves, particles, and implicit surfaces, allowing users to work with these elements in their authentic forms without the necessity of pre-meshing. Moreover, AIR includes true (sub-pixel) displacement features and offers high-dynamic range (HDR) input and output options. Users are afforded the advantage of fully programmable shading and procedural modeling, which permits the enhancement of the shading language through the creation of new functions in any preferred programming language. This extensive level of customization enables artists and developers to forge truly distinctive visual experiences tailored to their individual requirements. As a result, AIR not only meets current rendering demands but also paves the way for future advancements in the field of 3D graphics.

Media

Media

Integrations Supported

Archicad
CloudSwyft
ELITECAD Architecture
PVS-Studio
Poliigon
Revit
Rhino 8
SketchUp
Snaptrude

Integrations Supported

Gatheround

API Availability

API Availability

Pricing Information

Pricing not provided

Pricing Information

$375 per license

Supported Platforms

SaaS

Supported Platforms

Windows
Linux

Customer Service / Support

Web-Based Support

Customer Service / Support

Web-Based Support

Training Options

Documentation Hub
Webinars

Training Options

Documentation Hub

Company Facts

Organization Name

Unreal Engine

Company Location

United States

Company Website

www.unrealengine.com/en-US/twinmotion

Company Facts

Organization Name

SiTex Graphics

Company Location

Unites States

Company Website

www.sitexgraphics.com/html/air.html

Categories and Features

3D Architecture

Not specified

3D Rendering

Not specified

Urban Planning

Not specified

Categories and Features

3D Rendering

Not specified

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