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What is XR SDK?

The Unity XR SDK caters to experienced developers who want to build their own XR providers that work seamlessly with the Unity environment. To gain access to the XR SDK, you must sign up on the specified webpage. This SDK supports a variety of backends, known as "providers," that enable a cohesive engine feature identified as a "subsystem" within the Unity framework. During application execution, users have the option to select and activate these providers. A subsystem descriptor acts as the metadata for each subsystem, which can be examined before the loading or initialization steps occur. This data is sourced from a manifest file and can be accessed using a C# interface. Furthermore, a Create method is employed to activate the subsystem and generate an instance for developers to utilize in their code. This capability enhances flexibility and personalization in XR development, allowing developers to tailor their experiences more precisely to their needs. Overall, the Unity XR SDK empowers users to innovate and explore new dimensions in their projects.

What is (E)JES?

(E)JES is a robust application designed for comprehensive systems management, providing users with essential tools to monitor, control, and manage their z/OS® JESplex environments, whether JES2 or JES3. The interface of (E)JES delivers real-time insights into job statuses, printer operations, queue management, and resource availability within the z/OS JESplex. Users can efficiently manage job activities and system resources by executing (E)JES commands directly through the interface. This powerful tool allows for monitoring printers, punches, functional subsystems, and NJE devices, while also granting control over WLM enclaves, MVS subsystems, and MVS dynamic exits. In addition, it offers robust support for searching and processing a variety of datasets, such as APF, LNKLST, LPALST, Parmlib, and Proclib. The design philosophy of (E)JES Web prioritizes high performance and user satisfaction, resulting in a modern interface that reflects the responsive experience found in ISPF. Every display within (E)JES is fully functional, ensuring smooth user interaction. Moreover, (E)JES Web functions as an ultra-thin, entirely virtualized client, supported by an advanced server architecture that further amplifies its capabilities. This combination of features not only streamlines system management but also enhances the overall efficiency of operations within the z/OS JESplex environment.

Media

Media

Integrations Supported

Additional information not provided

Integrations Supported

Additional information not provided

API Availability

API Availability

Pricing Information

Pricing not provided

Pricing Information

Pricing not provided
Free Trial Offered?

Supported Platforms

SaaS

Supported Platforms

SaaS

Customer Service / Support

Web-Based Support

Customer Service / Support

Standard Support
Web-Based Support

Training Options

Documentation Hub

Training Options

Documentation Hub
Webinars
Online Training

Company Facts

Organization Name

Unity

Company Location

United States

Company Website

docs.unity3d.com/Manual/xr-sdk.html

Company Facts

Organization Name

Phoenix Software International

Date Founded

1979

Company Location

United States

Company Website

www.phoenixsoftware.com

Categories and Features

Categories and Features

IT Management

Capacity Monitoring
Event Logs
Scheduling
User Activity Monitoring

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